package sheep.model.items.weapons.spells;

import sheep.model.Model;
import sheep.model.gamemap.Location;

public class Ice extends Bane {

	private static final long serialVersionUID = 7153412531505445049L;
	
	public Ice(Model model, Location loc) {
		super("Ice", model, loc, 10,8,100);
	}

	@Override
	public int getDamageWith()
	{
		return getBaseDamage() * getUser().getSkill(getSkill());
	}
}